I know I've already met the requirement for reflections, but I came across this video on 3-D printers.
Printable Gun
It does not simply focus on the gun issue (being able to print a gun) but also in allowing people the creative freedom to print something that they have thought of, with ease. The reporter mentions printing a button for a lost coat, but in the arts, the possibilities are endless. 3-D printers are becoming more affordable for the everyday household, also raising the risk for gun parts to be created and used. They briefly discuss a need to look at regulations as these parts will not be detectable.
Tuesday, May 7, 2013
Monday, May 6, 2013
Technology Project
Classroom Rules
Grade Level: 4th/5th Grade
Subject: Technology, Theater/Storytelling
Learning Target:
Rubric:
Worksheets:
Grade Level: 4th/5th Grade
Subject: Technology, Theater/Storytelling
Learning Target:
- Students will formulate three necessary rules in a classroom. They will communicate these rules through a stop motion video by creating a story line that highlights the reason for these rules.
- Students will use sounds, visuals, words, and show techniques of editing, timing/order, and plot sequencing to demonstrate their understanding of the components of a completed, visual piece.
- Facilitate and Inspire Student Learning and Creativity
- Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
- Promote, support, and model creative and innovative thinking and inventiveness
- Engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
- Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes.
- Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments
- 1.2.1 Applies strategies to comprehend auditory and visual information
- 1.2.2 Recognizes and understands point of view and persuasion in mass media.
- Identifies point of view in an oral story or video, with teacher guidance.
Rubric:
Worksheets:
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| Handout |
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| Blank Storyboard |
Sunday, May 5, 2013
End of Semester Reflection
When I first enrolled in Technology in Education, I was extremely excited about the prospect of integrating tools into lessons. Believing myself to be tech-savvy, I did not anticipate having trouble with this subject. Upon taking the course, I've realized how expansive the topic truly is. Not only will we try to acclimate to an increasingly technological environment, we also have to understand it well to use it seamlessly. Having been exposed to so many innovative programs, techniques, and creative minds, I feel an excitement to enter the educational field that is rapidly adapting to technological advances.
While technology itself could easily take over a lesson, the key lies in the integration of technology--not allowing it to be the focus but rather in the art of teaching. To sum up the main criteria for an effective use of technology, we have to ask ourselves two things:
While technology itself could easily take over a lesson, the key lies in the integration of technology--not allowing it to be the focus but rather in the art of teaching. To sum up the main criteria for an effective use of technology, we have to ask ourselves two things:
- How does it help students learn the curriculum/content?
- Do I know how to use it well?
This shows where the focal point of the class lies. The point is to be effective teachers, not magicians or entertainers. While those roles may help us peak students' curiosities to a state of learning, everything we do must be centered around helping every student succeed. Technology is just another resource we may use to raise the standard of education. I hope to use it well, so that students may find relevance in all that they learn.
My focus from NETS for Teachers:
The first NET for Teachers which highlights facilitating and inspiring student learning and creativity.
The first NET for Teachers which highlights facilitating and inspiring student learning and creativity.
- teachers to use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
Throughout this class, I have thought carefully about how I would integrate technology to allow students the ability to be creative, educated, and innovative. I did not necessarily think "oh I need to fulfill this NET" for every project; it was an innate and inseparable desire that I'm certain most teachers would want for their students. Looking in hindsight, the NETS are simply unnecessary to define--they should be always be present (though some are indeed, situational). For my teaching style, this NET defines my focus. They cannot be separated.
Saturday, May 4, 2013
Week 14
EnvisioningTech
This site provided an attempt to predict the move of technology in education. This chart shows a potential for students to interact at a higher level while artificial intelligence helps teachers move to an ability to do away with physical teaching models. This seems rather difficult as teachers also help modify behavior and the social structure for students. As education originally functioned to assimilate students into a religious and social constructs, it would be interesting to know how this futuristic structure would address behaviors.
Many of the technological advances that move from 2012 to 2020 seem tangible. I know that much of technology has gone toward the ability to have digital classrooms and even eye tracking, though eye tracking has not been used much for students. Having these different parallels (between global communication, education, and invention) help strengthen the technological growth we will face. I notice that without one of the central pieces, the other main pieces would fail.
This site provided an attempt to predict the move of technology in education. This chart shows a potential for students to interact at a higher level while artificial intelligence helps teachers move to an ability to do away with physical teaching models. This seems rather difficult as teachers also help modify behavior and the social structure for students. As education originally functioned to assimilate students into a religious and social constructs, it would be interesting to know how this futuristic structure would address behaviors.
Many of the technological advances that move from 2012 to 2020 seem tangible. I know that much of technology has gone toward the ability to have digital classrooms and even eye tracking, though eye tracking has not been used much for students. Having these different parallels (between global communication, education, and invention) help strengthen the technological growth we will face. I notice that without one of the central pieces, the other main pieces would fail.
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